Starts playback of the track and fades it from the specified volume level to 0 (silent) over the specified number of seconds. For example, the following will give you a basic crossfade: Determines whether the autosave, if it exists, is automatically loaded upon story startup. Global event triggered as the first step in opening the dialog when Dialog.open() is called. Attaches event handlers to the track. Due to a flaw in the current release of Twine1/Twee (v1.4.2), if you rename the directory included in the archive (or simply copy its contents to your current SugarCube v2 install), then you must ensure that the file with the extension .py (the story format's custom Twine1 Header class file) within is named the same as the directoryi.e., the name of the directory and .py file must match. Removes and returns the first member from the array, or undefined if the array is empty. To update the value associated with a key, simply set it again. Shorthand for jQuery's .off() method applied to each of the audio elements. Request that the browser enter fullscreen mode. Executes its contents while the given conditional expression evaluates to true. If SugarCube is reloaded by the browser for whatever reasone.g., due to a refresh, back/forward navigation, being unloaded in the background, etc.then the session is restored. Roughly equivalent to the :passagestart event. The story title is used to create the storage ID that is used to store all player data, both temporary and persistent. May be called with, optional, link text or with a link or image markup. The config API has been renamed Config for better consistency with the other APIs. If there were errors, an exception is thrown. Meaning that when you pass a variable as an argument, its value is passed to the macro rather than its name. Note: Gets or sets the track's current time in seconds. depending on the age of your browser, you may also see a list of all current variables when interacting with the Add field. Twine2: Unused. In SugarCube, they come in two types: story variables and temporary variables. Selects all internal link elements within the passage elemente.g., passage and macro links. You should virtually never need to use the verbatim HTML markup. If you simply want to apply actions to multiple tracks simultaneously, then you want a group instead. Warning: Events are messages that are sent (a.k.a. Passage navigation terminates all pending timed executions. Payload objects have the following properties: The macro's definitioncreated via Macro.add(). To enable test mode from the story editor/map screen while starting at a specific passage, hover over a passage and select the menu item. See: Sugarcube Documentation http://www.motoslave.net/sugarcube/2/ Twine is a free online tool that allows you to create interactive stories like Choose Your Own Adventure books. . It is passed an abbreviated version of the associated passage's Passage instancecontaining only the tags, text, and title properties. Returns the title of the most recent previous passage whose title does not match that of the active passage or an empty string, if there is no such passage. For example: In general, you can group expressions into categories based on what kind of value they yield and/or what side effects they cause. Manages the Settings dialog and settings object. Determines whether the audio subsystem automatically pauses tracks that have been faded to 0 volume (silent). Returns whether playback of the track has ended. Returns whether, at least, some of the track's data has been loaded. There are several beginner's guides on the web to using Sugarcube . Note: Acquires a loading screen lock and returns its ID. This macro has been deprecated and should no longer be used. The best example of an array is a pill container. And feedback from the folks over at the Twine Games Discord Server. The data-init-passage attribute causes the element to be updated once at initialization, while the data-passage attribute causes the element to be updated upon each passage navigation. Controls the playback of audio tracks, which must be set up via <>. The links go to the most recent release versions of each in SugarCube's source code repository. Returns the size of the story metadata storei.e., the number of stored pairs. Yes it is possible. SimpleAudio API, AudioTrack API, and AudioList API. Interactive macros are both asynchronous and require interaction from the player. For instances where you need to run some pure JavaScript and don't want to waste time performing extra processing on code that has no story or temporary variables or TwineScript operators in it and/or worry about the parser possibly clobbering the code. Tip: Determines whether the story's history controls (Backward, Jump To, & Forward buttons) are enabled within the UI bar. TypeScript bindings for SugarCube APIs can found as the Definitely Typed package: @types/twine-sugarcube. Create a new passage, which will only be used as a media passageone per media source. Skips ahead to the next track in the playlist, if any. Harlowe's arrays, datamaps, and datasets are functionally similar to JavaScript Arrays, Maps, and Sets, but with a few key differences. Note: You can see this effect by changing data outside the state. To resolve instances where you do, however, you'll want to use either a temporary variable or a backquote expression. You cannot obtain data about the closing dialog from the dialog itselfe.g., title or classeswhen using the :dialogclosed event, as the dialog has already closed and been reset by the time the event is fired. Note: A data type refers to the "type" of data a variable is holding, such as a number, a string, an array, or anything else. If its return value is truthy, the override succeeds and that value is used as the new destination of the navigation. .off() in the jQuery API docs for more information. All special names listed herein are case sensitive, so their spelling and capitalization must be, When the active passage, it would become the ID. Used to populate the authorial byline area in the UI bar (element ID: story-author). . An array is a list of different words or text, referred to as strings in this blog post. In the Add a New Format tab, paste in the file path to format.js and click the green Add button. See LoadScreen API for more information. Essentially, a combination of <> and <>. Divides the current value on the left-hand side of the operator by the value on the right-hand side and assigns the result to the left-hand side. Specific elements can be accessed in an array by following its variable name with a pair of brackets containing the index to check. Request that the browser toggle fullscreen modei.e., enter or exit as appropriate. Note: See Guide: Media Passages for more information. Creates a list of single-use passage links. sugarcube-2: macros: customMacroName: container: true anotherOne: {} If using *.twee-config . Removes all instances of the given members from the array and returns a new array containing the removed members. Object Name: SugarCube.State.active.variables [How to find variables and manipulate them for people who don't know how to] Type the object name 'SugarCube.State.active.variable' into the console and press enter. This is only really useful when you want to invoke a macro for its side-effects and aren't interested in its output. While it renders content just as any other passage does, instead of displaying the rendered output as-is, it sifts through the output and builds its contents from the generated links contained therein. Twine2: Not special. Gets or sets the playlist's volume mute state (default: false). SimpleAudio API. Prepends one or more members to the beginning of the base array and returns its new length. Audio lists (playlists) are useful for playing tracks in a sequencei.e., one after another. Note: Returns the first member from the array. The handlers is passed two parameters, the save object to be processed and save operation details object. To affect multiple tracks and/or groups at once, see the SimpleAudio.select() method. Returns a reference to the current AudioRunner instance for chaining. Twine1/Twee: Required. that begins a line defines the heading markup. For example, you might use the story variable $name to store the main player character's name or the story variable $cash to store how much money the player has on hand. See the MDN article Media formats for HTML audio and video for more information on formats commonly supported in browserspay special attention to the Browser compatibility section. Macros fall into two broad categories based on the kind of arguments they accept: those that want an expressione.g., <> and <>and those that want discrete arguments separated by whitespacee.g., <> and <