CLUSTER STRATEGY - In PR3 I used the same strategy I used in PR2. Sure, you can play without establishing a trade route and controlManually drive your convoys, but that's tedious. The manual for the game says that you can induce a town to grow and have free sailors in the following manner: "Some commodities - namely dyes, coffee, tobacco and cocoa - are not only produced for consumption in the New World, but also exported to Europe. When you start out in Port Royale 4 you'll have either one, two, or three boats depending on your game settings. (Caveat: some people prefer to run with one ship only and do very long battles. It's the sequel to 2012's Port Royale 3: Pirates & Merchants.Port Royale 4 adds new features, new commodities to trade, and a revamped fame system that tasks players with delivering goods to treasure ships. How can I check before my flight that the cloud separation requirements in VFR flight rules are met? It's the sequel to 2012's Port Royale 3: Pirates & Merchants.Port Royale 4 adds new features, new commodities to trade, and a revamped fame system that tasks players with delivering goods to treasure ships. You should really try and give it another chance. All the helps that I can find are for the PC version which are just "click here, click there", obviously I can't do that on the ps3 version, so what should I do to set a trade route? Two different single player campaigns: Adventurer and Trader Naval battles, raids, plundering and invasions await the Adventurer, while the Trader will develop trade routes and the economy to earn glory, fortune and power 16 different ship types, such as powerful Galleons or versatile Frigates Im currently at 4 mill in coins just by having a few profit only routes with high end items. Brick I played about 5hours and lost a ton of money and all of my ships learning. Be sure to set the trade route preference to "Profit". Set Wood to max unload with a min sell value of 57. This guide is to help you just starting out in Port Royale 3. Then delete all of the Port St. Joe and Port Royale Stops. The base game contains 47 achievements. I could probably go higher than 120. Leaving you with the following route: New Orleans, Charleston, Havana, Campeche, Tampa,Tampa,Tampa,Tampa. Now R2 over to the section that shows a green arrow pointing to the port from your ship. Trade routes are created by clicking the map icon in the top right of the screen. Set Cotton to max unload with a min sell value of 85. There is an issue though. I found out I need to have a bigger convoy to carry additional special cannonballs. They stopped working once I took some cities but at that point I hadn't any gold issue anymore due to the tax. I chose port royal, santiago, san Juan, and port-au-prince. I'll explain how I do stuff in my game. Change the trade preferences to Supply & demand. If you need help, just message me. I got annoyed and started to aggressively learn to battle. (They will bring immigrants to those ports that can either be hired in your workshops or hired onto your ships as crew. Port Royale 3: Pirates and Merchants Achievements Full list of all 61 Port Royale 3: Pirates and Merchants achievements worth 1,350 gamerscore. rev2023.3.3.43278. I tell my supply ships to go on "my strategy" and load 100%, unload 100%. If you forget to set at least one good value to something other than "-", your traders will not move. I made a fleet of trading fluyts. The large well will prevent fires. Port of Spain with wheat, sugar and hemp is a great example. Manage all your favorite fandoms in one place! The steward will then sell the items whenever price is good. So there's a neutering process and a capturing process. Now here's the thing though. I get to around 11 million gold and then I start losing money from trading routes and workers, what are some of the best trading routes? I spent a few 100k gold to different tavern guys to help me find the the hideout of the same pirate. You can actually do pretty well travelling the cacao/coffee belt, selling rum along the way, and if you can pick up dyes up north to sell further south. in warehouse A i had 1000 corn and in warehouse B i had 0. Stack Exchange network consists of 181 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers. So by piloting your own ship, you have broadsides coming from 4 sides in total (2 from yourself, 1 from aiship1, another 1 from aiship2) This means that you do about 133% damage compared to the enemy but more importantly, you wear their sails down faster. Setting a route of port Royale, Port-au-Prince, Tortuga, Santiago, Trinidad, Evangelista, Cancun, Cayman, and back to Port Royale. Sign up for a new account in our community. Press J to jump to the feed. If I had one route, the closure of one of the ports that supply the metal and wood would cripple production. In 'Port Royale 4' you will take control of a colony as a young and ambitious governor, eager to learn what it takes to manage and grow their Expand Developer: Gaming Minds Studios To protect your ships the convoys should be a total of 3-5 ships and make sure you have 2-3 escorts with them. Opinions vary on how and why this glitch happens and how to correct it. The Brothel is supposed to reduce pirate attacks. The ship then picked up 20 barrels of metal goods for sale in Belize to make the route somewhat profitable. What I do with the route is this: So at the end, you'll have a route that looks like this:New Orleans, Port Royale, Charleston, Port Royale, Havana, Port Royale, Campeche, Port Royale. Capturing them means I get richer. I Once again captured it from the Dutch but this time I had to fight several defender fleets and towers. I'll slow down and the capture process begins. Your ships are what you need to trade in the game. Produces: Is there a certain combination of cities that is especially profitable? I wrote a couple trade guides, I will post them here to try and help. This is not the case--there are no nations at war when this takes place. That is helpful but what I do before I go after New Orleans is use my warship convoys to stage a lot of battles on these lairs and build the experience of the captains so when I do go after New Orleans or Turk, I have experienced battle commanders. Posted September 22, 2017 So you get rep and money in return for building your own buildings >=D, PIRATES - So now the pirates show up. Some people on other forums claim they can go to 180% but I'm on my PR2 system so I stick to low sell price. Summary: Set sail and join the colonial powers of Spain, England, France and the Netherlands in their fight for supremacy of the Caribbean in the 17th century. Defeating pirates gets them to re-open them quicker. When that is done, change the bar at the top to "Buying". If you really want to destroy them, you can still destroy them after the neutering process. Click on the "max" on the left side, and then click on "120%". Since you build more stuff, you get more population, and overall demand goes up, so you build up slowly or you just build everything at once. Good are sold by pulling up the merchant menu. If I save the route and load it afterwards, is empty aswell. We are going to focus on 3 cities to keep it simple. In my starting town I told the warehouse to buy produced goods (with a cog on them) at around 110-120% for a max stock of 100 and to sell all other goods at about 120-140%. I can appreciate the risk Ameretat raises concerning competition with AI traders. Then I sent my military convoys out to kill some pirates in their hideouts to stop the war that Holland declared on me. I usually swap to one of my more maneuverable ships and capture with those. Espaol - Latinoamrica (Spanish - Latin America). Hard rule for Port Royale 4 is you are not allowed to buy items for less than 80% of their unit cost, and you . I was taking towns peacefully, destroying every pirate in site. Port Royale 3 Trade Strategies, this guide attempts to further explain what trading strategies there is, what each one does and where it can be useful. This is best utilized in cities where you can get the 110% inherent efficiency bonus. 1 Answer. Easily Set Up Trade Convoys in Port Royale 3, Help getting Port Royale 3 to open, if Port Royale 3 is not running. GOG.com is a digital distribution platform an online store with a curated selection of games, an optional gaming client giving you freedom of choice, and a vivid community of gamers. When we say automatic trade routes vs. manuals, we are talking about how convoys buy and sell goods at the port. The strategy we will be using is basically to send the ship in a circle, spending as little time at sea as possible. Buy a cheap ship, pinnace or fluyt, and set it to autotrade. Now you can go off and do something else while your traders do all the work for you! The best thing I found early on was just to set a convoy to 'profit' and to have them hit as many ports as the game will allow in one pass. :). thinking i need to make a few dedicated trade routes to just carry 2-3 items only still trying to work out the trade route planning bit to get them working smoothly, did you manage to work out some sort of trade route zombie? Trade routes Once you become familiar with the market, you will need to establish trade routes. The entire "last ship damaged" thing doesn't seem to work right. What are your sell prices for the following? It just doesn't seem like I can make any money. Hemp Valve Corporation. The "leftover" cargo from the sales only intensifies the re-supply effort. If you want to gain a bit less money but time is a matter, go for short routes. Cloth Find them all and periodically kill the convoys anchored there. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. If you've reached the maximum number of ports for your route, then you can try adding more convoys. When given a mission by a town official, you know where to find the product and it will be in stock in quantities large enough to satisfy the mission. But no matter how long I afked a convoy there, no hidehout was ever discovered. im looking to build up coin fast and cant seem to identify a decent route. I see a lot of 7 month old posts on this subreddit about the combat being impossible. The mighty kingdoms of Spain, England, France and the Netherlands fight over the colonies. Export commodities are only collected from the governor and viceroy towns. All trademarks are property of their respective owners in the US and other countries. Don't forget that you can zoom by using the mouse wheel, if you want to make the route planning a bit easier. Why do many companies reject expired SSL certificates as bugs in bug bounties. If a trade route that used to be profitable is suddenly in the negatives (it does happen), that means you need to amend your route. The strategies mentioned here are available in the full game with expansions, so if you don't see a strategy listed here in game then it's likely your missing an expansion. This item will only be visible to you, admins, and anyone marked as a creator. All rights reserved. Then, make sure that you have "Selling" selected. I have abandoned this game as I really hate it. A trading route that brought you unfathomable riches can eventually ruin you, since it all changes over time. If it was not for that guy, I would have abandoned the game and never played any of the sequels. By continuing past this page, you agree to abide by the Terms of Service. These routes are automated convoys that take the constant checking out of your hands and give the tasks to a Captain. I then dropped 5 different military convoys there to scan the area, still nothing. I don't mind being thought of a pirate for a little while. Sitting here with 3 million and not much to do with it. The next step is to have trade routes take the goods to the towns and deplete the stockpiled quantities making sure they return unsold quantities to the warehouse. Honestly I don't see this game being a problem to plat. This got boring so I looked around and decided to expand into curacao. BENEFITS? If you set the buy price so that wood was 40 or less, then you should only gain reputation in all of the towns along your route. Port-au-Prince Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Press question mark to learn the rest of the keyboard shortcuts. If your convoy goes through an area that has a certain resource at every port, like cacao or dye, then the convoy will "build up" a stock of those goods (because no one is buying them on the route). The argument is that fighting is not profitable until after you have a decent empire set up and running. Ok so I swap to a faster ship and tell my guys to attack my target. Eventually you're going to want to take over a town by force in free-play. Metal however, I have discovered a few tips for trading. For this purpose, a small portion of these commodities are taken from the towns commodities market every day and transferred to an export warehouse. Grenada gave me fruit which wasn't in any other town in the cluster. The strategy we will be using is basically to send the ship. Updated: I-candy(images), Fixed some grammatic errors (not all of them of course, just some). Also if a pirate raids your ship, they get 200 barrels of clothing; not 800 if you had a Trade Fluyt doing the sales route. When you have set up manufacturing that requires secondary raw materials from other ports and want to increase production, It is helpful to do one (or both) of the following. This keeps the town supplied over time until my supply ship comes back around, instead of selling it all at once and seeing spikes in supply at the town. Lets say I want to expand production of Rum in the town of Port Royale. You don't have to wait a long time to kill all sailors, just have less of them on their side. After spending hours trying to setup routes for trading I found the trick. -Set up multiple raw materials re-supply routes. I did missions for administrators to raise rep with Spain, but over time,t he towns in my clusters were captured by other nations. The search term must be at least 3 characters long. Maybe this was fixed in the patches that have been released over these 7 months but combat is relatively easy to me. Then it was say press down to configure or change. Capturing instead of destroying is easier. The thing I found with this game is not to hold onto money. Open businesses at those previously bypassed ports and have the goods produced there stockpiled at the distribution port. You might consider adding a "home port" to your route so that the ship can unload the excess goods, to be picked up by a convoy trading on a different route in a different region. You will want to start inPort Royalethen go toPort-au-Princeand end inSantiago. I never did find that legendary ship in port royale 2 I wonder if it is in port royale 3. How To Trade In Port Royale 4. So it only makes sense that you by-pass one or more of these ports. I bought a letter of marque and captured the town, without any resistance whatsoever (no towers or fleets present). I probably do things wrong or different here and there. Dahrkael: Basically what happens is I setup a trade route with multiple cities and when clicking Quit the route clears itself. GOG sp. I had 2 warehouses. It's obnoxious that Port Royale 3 only tells you "Route Disabled" without telling you WHY. Develop production chains connecting multiple islands and create complex trade routes across the Caribbean, covering the ever-growing needs of the . What this will do is cause whatever nation that originally owns the town to come after your merchant fleet. In "Port Royale 4" you will take control of a colony as a young and ambitious governor who is eager to learn what it takes to manage and grow his small settlement into a bustling trader city. Cotton Also note that AI seems to be pretty stupid with regards to shoals, more on that later. I didn't start fighting until the pirates showed up. I hope they make another one. I actually haven't used the trade routes to buy/sell because it seems too unpredictable to me. I prefer to start in the city of Port Royale since its a nice central location on the map. It is an amazing game once you get past the steep learning curve. The injured reputation and the amount of pain that will be visited on your door are not worth it. Port Royale Produces: Cotton Corn Metal Rum Tobacco Needs . This item will only be visible in searches to you, your friends, and admins. Sugar Be sure to set the trade route preference to "Profit". Its only a matter of time until you set up a distribution route for the items you're producing. Connect and share knowledge within a single location that is structured and easy to search. I have to pay for repairs and I become poorer as a result. I drop them in a line so something should hit them at some point as they chase me around. It's easy! window.__mirage2 = {petok:"z6v93KuyOaxyC1GyxlK_IoFd6PFeVh4VM6hv5MUzO4o-1800-0"}; To create trade routes, you need to click on the map icon in the upper right corner of the screen. If you have not gone through the tutorial then I strongly suggest you do so. Subreddit for the discussion of the Kalypso Media franchise Port Royale. Destroying means I have a net loss. The best thing I found early on was just to set a convoy to 'profit' and to have them hit as many ports as the game will allow in one pass. Arqade is a question and answer site for passionate videogamers on all platforms. I think its around 20 ports. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. I like having specialty ports where I have one or two products produced and a modest amount set aside (3000 barrels) and the excess sold to town folk. I picked Curacao because it has both wood and bricks and to build anything, you need wood and bricks. A treasure fleet will return to Europe as soon as it is fully loaded. This is a basic set up covered in the tutorial. Xbox Achievements is not affiliated with Microsoft or Xbox, it is owned and run by Resero Network Ltd. All other registered trademarks are the property of their respective owners. Once your done with that all you need to do is click on"Activate route"and you are good to go. So what I did was have a Pinnace, or Sloop go from Belize to Nombre de Dios to Tortuga picking up 2X as much metal as it does wood since it takes 1 wood and 2 metal to make a metal good. Put another way, do it early in the game. Also, the goods produced in each town are different. The more export commodities a treasure fleet can load, the more settlers it will leave behind in the town". I chose port royal, santiago, san Juan, and port-au-prince. So what I do is I move towards the ship I'm capturing and I start pressing A/Q before I'm actually in range. Once you purchase a trade license, you will need to trade a little with that town to be able to get a building permission. You should have a route that looks like: New Orleans, Port Royale, Charleston, Port Royale, Havana, Port Royale, Campeche, Port Royale, Tampa, Port St. Joe, Tampa, Port St. Joe, Tampa, Port St. Joe, Tampa, Port St. Joe, Then copy the settings of Port Royale on the highlighted Tampa stop above. Re: "Also, once you're rich (600,000+ I think), you can loan money to the treasurers of the towns you're in and they pay you back double after roughly a year. So now I have one cluster of towns with warehouses set to not buy anything but sell everything at about 120%. Needs: I noticed that if I want to attack a specific ship, and another ship already has this targeted, I can swap to that ship and tell my ships to attack my target. I build 20 more distilleries. If a colony produces a specific item then its demand will be low since the locals will be making it right there. Next thing you need to do is learn how to battle because pirates will destroy your ships. It seems parks get unlocked, so more prosperity for you. To protect your ships the convoys should be a total of 3-5 ships and make sure you have 2-3 escorts with them That seems to work. What I like doing is taking France out of the equation early. Then repeat the above, except adjust until thevalue of wood is 40. My AI buddies don't always swap target immediately so I help them out by swapping to the other fast ship and giving them their targets back. I've set up a couple of simple routes in PR1. Recovering from a blunder I made while emailing a professor, How to handle a hobby that makes income in US. You can't invite this user because you have blocked him. FINDING HIDEOUTS - You either follow a pirate to his hideout or you pay off some guy in a tavern to pinpoint the location, then you just afk a convoy at that spot until a pirate enters his hideout. As the ship is emptied on the distribution route, you can have them "pick up" the items you're stashing in quantities enough to increase income. Again, don't forget to stop the building supply route after you are done with construction. Back when I started it, I'm sure there wasn't the current guide yet, it was helpful for the trade routes and although I had to do some minor changes they worked fine enough. When the trade routes are set up, I have them ignore the locks so they always have a steady supply of goods as long as the Fluyts are operational. When you build stuff, build a lot. When i get there though it vanishes and I get nothing. By The map is dotted with colonies in what are now Mexico, Cuba, the Bahamas, Belize, Guatemala, Honduras, Nicaragua, Costa Rica, Panama, Colombia, Venezuela, and the US state of Florida, along with. What is also a winning strategy is to have a secondary supply with different ports such as metal from Cartahenga and wood from Gibraltar. With 6 built up cities and multiple convoys doing just that I currently have over 17 million in cash. If you want to gain a lot of money but time is not a matter to you, go for long routes. . Santiago All of this born from a deeply rooted love for games,utmost care about customers, and a belief that you should own the things you buy. Rum Check to see what items are not being sold as fast and lower the amount you buy or the selling cost. These are some things that worked for me. Just attack the hideout but cancel if all you can fight is the camp itself. Town Under Attack Glitch makes armed takeover pointless. Now take your trading vessel and set up your first trade route. Set Metal to max load with a min purchase value of 100. I prefer to start in the city of Port Royale since its a nice central location on the map. Develop production chains connecting multiple islands Port Royale 4 is a historical merchant empire simulation with somewhat moderate combat. Then copy the settings of Port Royale on the highlighted Tampa stop above. This is a short term gain; long term loss because once you defeat the lair, you no longer have the resouce. As a trading sim, Port Royale 4 revolves around building ships and buying goods at a favourable price in one town, and selling your goods somewhere else where prices are high. When we are happy with our route, click on "Settings" in the upper Right hand corner. All trademarks and registered trademarks are the property of their respective owners. //